![sonic fan game sonic fan game](https://i.ytimg.com/vi/0Fmx_u-J-x4/maxresdefault.jpg)
There's even a few showings from Sonic's rivals as well - including Mario, Kirby and Crash fan games. Excellent PC, PS4, Wii U and Switch platformer Freedom Planet began life a similar way - as a Sonic fan game.
#Sonic fan game full#
Kyle & Lucy: Wonderworld with a SAGE demo - and one day, this may lead to a full release. SAGE isn't even just limited to Sonic games, either. To see this content please enable targeting cookies. It is part of the ‘Sonic Amateur Games Expo’ Download the demo here: /rNiwaoBLer While Sonic is the focus of SAGE, there are a few other fangames.
#Sonic fan game Pc#
There's even a new PC port of the famously terrible Sonic the Hedgehog 2006 available at SAGE, with fans making a concerted effort to port and polish that mess of a game. These fans offer up a mix of entirely original projects and ones that stick closely to Sega's own work. If you just want a new Sonic game that's familiar, there's titles like Sonic Eternal, based off the Sonic 3 & Knuckles style, or Sonic All-Stars, which continues ideas found in Sonic Advance.
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It's even got four playable characters with unique abilities - but the art style is the real stand-out. Then there's Petit Hedgehog, a small-scale, all-original 2D platformer with a cute, vibrant art style that makes it look like it would've been at home on handheld hardware. There's a demo available to download now as part of SAGE. It's all incredibly well produced, and honestly, could probably pass for the next project from Sega after Sonic Mania. Take Sonic Chaos and its embedded trailer above - this project is a gorgeous-looking 16-bit reimagining of the Game Gear spin-off Sonic Chaos, complete with new mechanics and boss fights in redrawn versions of familiar levels.
#Sonic fan game series#
The projects are not only interesting and exciting to play, but there's also absolutely potential for these projects to have an impact on the Sonic series at large, or for some of these creators to either go on to work on Sonic games or create their own platformers. Sega pay attention to these fans and are pleasingly happy to let them continue without threats of a cease and desist. The excellent Sonic Mania was developed by a team of outsiders to Sega - people who in days of old were intimately involved with SAGE. It's worth bringing SAGE to your attention because of recent developments around the Sonic franchise. SAGE first took place in 2000 and has been annual since 2005, so it's a well-oiled machine at this point - and some of the projects at this year's SAGE are stunningly impressive. Think of it as E3 for Sonic fan games and associated projects, where a slew of demos are released alongside other 'live' events. Once a year those nuts, ambitious fans put together SAGE - the Sonic Amateur Game Expo. Here, aspiring game designers cut their teeth by trying to make new games in their most-loved franchise. Websites like Sonic Retro keep a detailed record of beta versions and hacks of official games, and there's a thriving Sonic fan game community over at Sonic Fan Games HQ. One thing that's unique about the Sonic the Hedgehog community is just how dedicated fans are to preservation and innovation around their favourite game franchise.
![sonic fan game sonic fan game](https://i.pinimg.com/originals/c9/ec/50/c9ec50a5cfea9aeec757724c104d6943.jpg)
Sonic fans are a dedicated bunch - and the most dedicated are currently gathering to show off their own hand-made Sonic game projects.